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AI Insights · Timothy · April 2022

Top 5 Roguelike Games Performance in Nicaragua, Q1 2022

Explore the performance trends of the top 5 Roguelike games in Nicaragua during Q1 2022, including weekly downloads and revenue insights.

Top 5 Roguelike Games Performance in Nicaragua, Q1 2022

In the first quarter of 2022, the top 5 Roguelike games on the unified platform in Nicaragua showcased diverse performance trends. The data, provided by Sensor Tower, reveals intriguing insights into weekly downloads and revenue for these popular titles.

Saint Seiya Awakening saw fluctuations in weekly revenue, starting at approximately $123 and experiencing peaks and troughs throughout the quarter. The highest revenue was around $125 in the week of January 24, while it dipped to about $47 in mid-March. Weekly downloads for the game remained modest, with a peak of 32 in late December and a low of 9 in the week of March 21.

Hero Wars: Alliance RPG experienced varied revenue trends, starting the quarter at $103 and peaking at $146 in the first week of January. The lowest revenue point was around $25 in late February. The game’s weekly downloads showed significant volatility, with a notable spike to 2.2K in early March, following a period of lower download numbers, such as 26 in the week of March 21.

Archero had a relatively stable revenue stream, maintaining around $20-30 for most of the quarter, with slight increases to $41 in the week of February 21 and $32 at the end of March. Downloads for Archero saw a notable increase towards the end of the quarter, reaching 69 in the final week of March from a low of 8 in mid-February.

Looney Tunes™ World of Mayhem showed consistent weekly downloads, ranging from 162 to 297 throughout the quarter. The highest download count was 297 in late January. Revenue for the game fluctuated, peaking at $42 in the week of January 24, while dropping to around $16 by the end of March.

Soul Knight maintained a steady download rate, with weekly figures generally between 220 and 384. The highest downloads were 403 in the last week of December. Revenue for Soul Knight varied slightly, starting at $64 and dropping to $14 by early March, before stabilizing around $17 towards the end of the quarter.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022